Monthly Archives: October 2012

Investigating the effect of speed on print quality

One thing I’ve noticed in some of my prints is the tendency to “drool” a bit on the edges, sort of like a hernia.  This is caused by the extruded plastic layer still being soft when the next layer is … Continue reading

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Tarbosaurus – a work in progress

Here’s a fascinating dinosaur fossil model.  It’s the top half of a jaw+skull, scanned by a company named Artec, which manufactures 3D scanners.  This model was then sliced into 4 pieces for easier printing (http://www.thingiverse.com/thing:14173).  I’ve printed the two pieces … Continue reading

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Mathematically-based printings

So far my two favourite things to print are fossils and mathematically-based models.  The former because it’s almost impossible for most people to have hands-on access to fossils, and they really are fascinating.  The latter because it’s the ethereal made … Continue reading

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Printed dinosaur skull

Here’s the completed dinosaur skull that I’ve been working on for a couple weeks.  It’s printed in 3 sections, 2 for front and 1 for the rear, and then joined together using acetone. The model was created from tomographic scans … Continue reading

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Halloween creation

Here’s a little something that I printed out in time for Halloween!   This lovely critter stands almost 90 mm tall.  He was printed with 0.2mm layers, 30% infill, and took about 5-1/2 hours to print. The file was obtained … Continue reading

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