Monthly Archives: October 2012
Investigating the effect of speed on print quality
One thing I’ve noticed in some of my prints is the tendency to “drool” a bit on the edges, sort of like a hernia. This is caused by the extruded plastic layer still being soft when the next layer is … Continue reading
Tarbosaurus – a work in progress
Here’s a fascinating dinosaur fossil model. It’s the top half of a jaw+skull, scanned by a company named Artec, which manufactures 3D scanners. This model was then sliced into 4 pieces for easier printing (http://www.thingiverse.com/thing:14173). I’ve printed the two pieces … Continue reading
Mathematically-based printings
So far my two favourite things to print are fossils and mathematically-based models. The former because it’s almost impossible for most people to have hands-on access to fossils, and they really are fascinating. The latter because it’s the ethereal made … Continue reading
Printed dinosaur skull
Here’s the completed dinosaur skull that I’ve been working on for a couple weeks. It’s printed in 3 sections, 2 for front and 1 for the rear, and then joined together using acetone. The model was created from tomographic scans … Continue reading
Halloween creation
Here’s a little something that I printed out in time for Halloween! This lovely critter stands almost 90 mm tall. He was printed with 0.2mm layers, 30% infill, and took about 5-1/2 hours to print. The file was obtained … Continue reading